i make a drop into a sprite....in the event editor i make it appear ( the drop ) at point x=295,y=670....The first time when the layout 2 was executed the drop appear and its work good....example my hero fall into a rest of the radioactive drop...i do go to layout 1 for this condition (if rest_of_drop collision with Hero)...The person click play ( to play the layout 2 )....The drops now don't appear....the drop just appear after 2 or 3 second and sometimes it much longer....
but with every tick ... the drop always appear
Please upload a .cap file demonstrating this issue. Bugs are much quicker and easier to fix if we have a .cap file. This saves the developers time - we can spend time fixing the problem rather than trying to set up the objects and events as per the description - and even then we may not experience the problem because of something else you've done which is the real cause of the problem. Please always upload a .cap file wherever you can, and if you can attach one to this report, it'll probably be fixed much quicker. Thanks!