Evaluating a function in an expression, followed by any sort of loop condition (except "Repeat 0 times"), crashes the game when the event is triggered.
Note: The crash.cap I uploaded was made with 99.62, and will not open at all in 99.91 (it tells me the file was not found). I recreated it in 99.91 and am uploading it as crash2.cap.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Note: The crash.cap I uploaded was made with 99.62, and will not open at all in 99.91 (it tells me the file was not found). I recreated it in 99.91 and am uploading it as crash2.cap.