[Clanmecha-users] ClanMecha 0.1.3 Released
Status: Alpha
Brought to you by:
fleaplus
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From: Neil H. <fle...@us...> - 2000-05-29 16:54:19
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This is an announcement of ClanMecha 0.1.3, "The little Kodama that could" Some of the changes since 0.1.2: * Revamped collision detection (again) by adding a DisplacementGrid, resulting in a fairly large performance boost * Slowed down the minimum frame time to compensate for the performance boost resulting from the DisplacementGrid * Altered the SunderBlast to make only one sound at a time instead of multiple; hopefully this will prevent some crashes * Added a maximum mech velocity * Altered mech animation to make it actually stop when it should stop ClanMecha is also in need of game designers/programmers. Anybody interested should see the news item on the web page (http://clanmecha.sourceforge.net/) A tarball of the newest version is at http://download.sourceforge.net/clanmecha/clanmecha-0.1.3.tar.gz ClanMecha is a GPL'd 2D platform battler allowing two players to each control a mech and utilize various weapons to eliminate the other player. The ClanMecha web site is at http://clanmecha.sourceforge.net/ -- Neil Halelamien (fl...@mp... or fle...@us...) Founder of the ClanMecha project (http://clanmecha.sourceforge.net) (^o^) -----BEGIN GEEK CODE BLOCK----- Version: 3.12 GU d+ s+:-- !a C++ UL P+ L++ E--- W++ N+ o-- K- w--- O- M V- PS+ PE- Y+ PGP t+ 5 X+ R+ tv- b++ DI+++ D+ G e* h! r* !y+ ------END GEEK CODE BLOCK------ |