[Clanmecha-users] ClanMecha 0.1.2 Released!
Status: Alpha
Brought to you by:
fleaplus
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From: Neil H. <fl...@mp...> - 2000-03-30 23:00:38
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This is an announcement of ClanMecha 0.1.2, "Kick Kodama while they're down" Some of the changes since 0.1.1: * various improvements to collision detection and prop management, including an axis-sorting collision routine, resulting in a big performance boost * added support for non-rectangular collisions, adding some sample objects to the test map * tinkered with the weapon launch position, so mechs no longer fire from their crotches -- considering making this a future option ;) * added some new weapon icons by James Barnard * various bugfixes and tweaks The newest version of ClanMecha can be retrieved from http://sourceforge.net/project/filelist.php?group_id=929 ClanMecha is a GPL'd 2D platform battler allowing two players to each control a mech and utilize various weapons to eliminate the other player. The ClanMecha web site is at http://clanmecha.sourceforge.net/ -- Neil Halelamien (fl...@mp... or fle...@us...) Founder of the ClanMecha project (http://clanmecha.sourceforge.net) (^o^) -----BEGIN GEEK CODE BLOCK----- Version: 3.12 GU d+ s+:-- !a C++ UL P+ L++ E--- W++ N+ o-- K- w--- O- M V- PS+ PE- Y+ PGP t+ 5 X+ R+ tv- b++ DI+++ D+ G e* h! r* !y+ ------END GEEK CODE BLOCK------ |