From: Marcus A. <maa...@ra...> - 2002-07-25 06:13:28
|
duh, forgot to mention. Alt-G to enable/disable debug grid while playing. You'll soon notice that not all hills are completely correct. Currently, hills are all on the "same height". This means that a hill hex which is mostly "high" still is considered the same height as a hill hex which is mostly "low". You'll notice this easiest if you pan along a hill-line, and press LMB. stdout gives the height of the hex. If nobody understood the above, ignore. Marcus |