From: Jan E. <ch...@us...> - 2002-04-03 13:32:20
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Date: Wednesday April 3, 2002 @ 5:32 Author: chakie Update of /cvsroot/civil/civil/src/playfield In directory usw-pr-cvs1:/tmp/cvs-serv23434/playfield Modified Files: commanders_layer.py location_layer.py selection_layer.py unit_layer.py unit_orders_layer.py unit_targets_layer.py weapon_range_layer.py Log Message: * bug fixed which caused most layers to paint stuff in the wrong place, depending on the current scrolling offset. Weird bug, I hope it's ok now, at least the stuff doesn't move anymore when scrolling. =================================================================== File: no file commanders_layer.py Status: Needs Checkout Working revision: 1.5 Wed Apr 3 13:32:15 2002 Repository revision: 1.5 /cvsroot/civil/civil/src/playfield/commanders_layer.py,v Existing Tags: CIVIL-0_60 (revision: 1.3) CIVIL-0_50 (revision: 1.3) CIVIL-0_40 (revision: 1.3) CIVIL-0_30 (revision: 1.2) =================================================================== File: no file location_layer.py Status: Needs Checkout Working revision: 1.5 Wed Apr 3 13:32:15 2002 Repository revision: 1.5 /cvsroot/civil/civil/src/playfield/location_layer.py,v Existing Tags: CIVIL-0_60 (revision: 1.3) CIVIL-0_50 (revision: 1.3) CIVIL-0_40 (revision: 1.3) CIVIL-0_30 (revision: 1.2) CIVIL-0_20 (revision: 1.1) CIVIL-0_10 (revision: 1.1) =================================================================== File: no file selection_layer.py Status: Needs Checkout Working revision: 1.3 Wed Apr 3 13:32:15 2002 Repository revision: 1.3 /cvsroot/civil/civil/src/playfield/selection_layer.py,v Existing Tags: CIVIL-0_60 (revision: 1.1) CIVIL-0_50 (revision: 1.1) =================================================================== File: no file unit_layer.py Status: Needs Checkout Working revision: 1.10 Wed Apr 3 13:32:15 2002 Repository revision: 1.10 /cvsroot/civil/civil/src/playfield/unit_layer.py,v Existing Tags: CIVIL-0_60 (revision: 1.8) CIVIL-0_50 (revision: 1.8) CIVIL-0_40 (revision: 1.4) CIVIL-0_30 (revision: 1.3) CIVIL-0_20 (revision: 1.1) CIVIL-0_10 (revision: 1.1) =================================================================== File: no file unit_orders_layer.py Status: Needs Checkout Working revision: 1.16 Wed Apr 3 13:32:15 2002 Repository revision: 1.16 /cvsroot/civil/civil/src/playfield/unit_orders_layer.py,v Existing Tags: CIVIL-0_60 (revision: 1.13) CIVIL-0_50 (revision: 1.13) CIVIL-0_40 (revision: 1.12) CIVIL-0_30 (revision: 1.12) CIVIL-0_20 (revision: 1.9) CIVIL-0_10 (revision: 1.1) =================================================================== File: no file unit_targets_layer.py Status: Needs Checkout Working revision: 1.5 Wed Apr 3 13:32:15 2002 Repository revision: 1.5 /cvsroot/civil/civil/src/playfield/unit_targets_layer.py,v Existing Tags: CIVIL-0_60 (revision: 1.3) CIVIL-0_50 (revision: 1.3) CIVIL-0_40 (revision: 1.2) =================================================================== File: no file weapon_range_layer.py Status: Needs Checkout Working revision: 1.2 Wed Apr 3 13:32:15 2002 Repository revision: 1.2 /cvsroot/civil/civil/src/playfield/weapon_range_layer.py,v Existing Tags: No Tags Exist |