From: <sjo...@us...> - 2018-02-17 00:45:12
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Revision: 5138 http://sourceforge.net/p/civ4mods/code/5138 Author: sjodster Date: 2018-02-17 00:45:09 +0000 (Sat, 17 Feb 2018) Log Message: ----------- Updated city_icons.tga file in preparation for future button changes Civ4Theme_HUD.thm was also updated to accommodate the extra 3 rows. Modified Paths: -------------- realism/bts/trunk/mod/Resource/Civ4/HUD/city_icons.tga realism/bts/trunk/mod/Resource/Themes/Realism/Civ4Theme_HUD.thm Modified: realism/bts/trunk/mod/Resource/Civ4/HUD/city_icons.tga =================================================================== (Binary files differ) Modified: realism/bts/trunk/mod/Resource/Themes/Realism/Civ4Theme_HUD.thm =================================================================== --- realism/bts/trunk/mod/Resource/Themes/Realism/Civ4Theme_HUD.thm 2018-02-16 23:42:48 UTC (rev 5137) +++ realism/bts/trunk/mod/Resource/Themes/Realism/Civ4Theme_HUD.thm 2018-02-17 00:45:09 UTC (rev 5138) @@ -2134,12 +2134,12 @@ with GFC_Control_Button_Image { - .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 0, 0); - .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 0, 1); + .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 0, 0); + .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 0, 1); .Press = .Default; - .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 0, 2); - .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 0, 3); - .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 0, 4); + .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 0, 2); + .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 0, 3); + .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 0, 4); .TogglePress = .Default; .ToggleDisable = .Disable; } @@ -2154,12 +2154,12 @@ with GFC_Control_Button_Image { - .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 1, 0); - .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 1, 1); + .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 1, 0); + .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 1, 1); .Press = .Default; - .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 1, 2); - .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 1, 3); - .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 1, 4); + .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 1, 2); + .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 1, 3); + .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 1, 4); .TogglePress = .Default; .ToggleDisable = .Disable; } @@ -2174,12 +2174,12 @@ with GFC_Control_Button_Image { - .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 2, 0); - .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 2, 1); + .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 2, 0); + .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 2, 1); .Press = .Default; - .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 2, 2); - .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 2, 3); - .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 2, 4); + .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 2, 2); + .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 2, 3); + .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 2, 4); .TogglePress = .Default; .ToggleDisable = .Disable; } @@ -2194,12 +2194,12 @@ with GFC_Control_Button_Image { - .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 3, 0); - .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 3, 1); + .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 3, 0); + .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 3, 1); .Press = .Default; - .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 3, 2); - .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 3, 3); - .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 3, 4); + .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 3, 2); + .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 3, 3); + .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 3, 4); .TogglePress = .Default; .ToggleDisable = .Disable; } @@ -2214,12 +2214,12 @@ with GFC_Control_Button_Image { - .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 4, 0); - .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 4, 1); + .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 4, 0); + .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 4, 1); .Press = .Default; - .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 4, 2); - .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 4, 3); - .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 4, 4); + .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 4, 2); + .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 4, 3); + .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 4, 4); .TogglePress = .Default; .ToggleDisable = .Disable; } @@ -2234,12 +2234,12 @@ with GFC_Control_Button_Image { - .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 5, 0); - .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 5, 1); + .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 5, 0); + .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 5, 1); .Press = .Default; - .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 5, 2); - .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 5, 3); - .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 5, 4); + .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 5, 2); + .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 5, 3); + .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 5, 4); .TogglePress = .Default; .ToggleDisable = .Disable; } @@ -2254,12 +2254,12 @@ with GFC_Control_Button_Image { - .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 6, 0); - .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 6, 1); + .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 6, 0); + .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 6, 1); .Press = .Default; - .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 6, 2); - .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 6, 3); - .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 6, 4); + .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 6, 2); + .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 6, 3); + .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 6, 4); .TogglePress = .Default; .ToggleDisable = .Disable; } @@ -2274,12 +2274,12 @@ with GFC_Control_Button_Image { - .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 7, 0); - .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 7, 1); + .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 7, 0); + .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 7, 1); .Press = .Default; - .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 7, 2); - .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 7, 3); - .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 7, 4); + .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 7, 2); + .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 7, 3); + .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 7, 4); .TogglePress = .Default; .ToggleDisable = .Disable; } @@ -2294,12 +2294,12 @@ with GFC_Control_Button_Image { - .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 8, 0); - .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 8, 1); + .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 8, 0); + .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 8, 1); .Press = .Default; - .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 8, 2); - .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 8, 3); - .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 8, 4); + .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 8, 2); + .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 8, 3); + .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 8, 4); .TogglePress = .Default; .ToggleDisable = .Disable; } @@ -2314,12 +2314,12 @@ with GFC_Control_Button_Image { - .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 9, 0); - .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 9, 1); + .Default = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 9, 0); + .Rollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 9, 1); .Press = .Default; - .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 9, 2); - .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 9, 3); - .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 10, 5, 9, 4); + .Disable = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 9, 2); + .Toggle = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 9, 3); + .ToggleRollover = GBitmap("Civ4/HUD/city_icons.tga", HVGrid, 13, 5, 9, 4); .TogglePress = .Default; .ToggleDisable = .Disable; } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |