From: Brian P. <br...@tu...> - 2003-07-18 00:29:56
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fatidunga wrote: > I am trying to extend Chromium 1.2 with the > NV_vertex_program extension. The source code already > contains quite a bit of implementation for this > extension, but throughout the code I encounter > commented out parts for NV_vertex_program (saying > things like "not supported yet"). I basically followed > instructions "Adding OpenGL extensions to Chromium" > and commented in some of the relevant lines throughout > the source code, but the compiler isn't buying it. How > far along was the implementation for NV_vertex_program > actually? Has it been implemented in Chromium 1.3? Or, > has anyone been able to succesfully compile it, and if > so, perhaps has some tips to do so? > > My goal is to write a modified passthrough SPU that > renders using vertex shaders. > > Thank you very much, > -jeroen NV_vertex_program (and NV_fragment_program and the ARB versions) are fully implemented in Chromium 1.3. It was a lot of work so I don't suggest you try to reimplement it. -Brian |