From: Brian P. <br...@tu...> - 2003-01-23 00:49:05
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David Jones wrote: > When I run atlantis through mural.conf (2x1), the rendered images don't > seem to occupy the entire window. I have to stretch the default window so > the images stretch to occupy the entire window space. Why is that? Looks like a subtle change crept in from the crut branch. The 'track_window_size' option seems to be on by default. You can either patch cr/opengl_stub/load.c like this: diff -r1.37 load.c 179c179 < stub.trackWindowSize = 1; --- > stub.trackWindowSize = 0; or, in your config file, add a line like this: client_node.Conf('track_window_size', 0) I'll check in the fix right away. -Brian |