From: Greg H. <hu...@cs...> - 2002-08-28 21:25:57
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The print SPU is just using some table of enum mappings that Kekoa Proudfoot gave me a long time ago. It is by no means complete (nor is the code that generates the mapping comprehensible). Chromium *is* aware of multitexturing, though. -Greg -- Some people call me the space cowboy... Some call me the gangster of love... Some people call me... HUMPER (hu...@cs...) -----Original Message----- From: chr...@li... [mailto:chr...@li...] On Behalf Of Christiaan Paul Gribble Sent: Wednesday, August 28, 2002 3:25 PM To: chromium-dev Subject: [Chromium-dev] Behavior of Chromium when call parameters are "unknown" Hello, How does Chromium behave when the value of parameters are "unknown" to Chromium? For example, when my application makes a call like: glMultiTexCoord3fvARB( GL_TEXTURE0_ARB, vector ); what kind of behavior should I expect on the server-side (assuming it running the render SPU)? I say "unknown" because print SPU doesn't resolve the value. My server-side log shows the call as MultiTexCoord3fvARB( 33984, [0.000000, 1.000000, 0.000379] ) But this call is correct since 33984 = 0x84C0 (the hex value of GL_TEXTURE0_ARB). I would guess that, if the native OpenGL renderer understands the "unknown" values, then everything should work as expected. If this is the case, then my problems lie elsewhere. . . Can someone offer an explanation? Thanks, Christiaan ------------------------------------------------------- This sf.net email is sponsored by: Jabber - The world's fastest growing real-time communications platform! Don't just IM. Build it in! http://www.jabber.com/osdn/xim _______________________________________________ Chromium-dev mailing list Chr...@li... https://lists.sourceforge.net/lists/listinfo/chromium-dev |