Re: [cgkit-user] cgkit (and grow.py) UV mapping problem with Blender .obj
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From: Matthias B. <mat...@gm...> - 2007-07-13 09:51:16
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Rene wrote: > I'm having a huge problem with cgit not respecting .obj file UV > mapping. I make a model. Export it from Blender. I test it in Wings3D, > everything looks perfect. Render it using cgkit and the texture is a > mess. for the same reason grow.py doesn't understand it either. > What's wrong? Texture coordinates should be read properly, so maybe it's a bug. Can you send me an obj file of a simple model that demonstrates the problem? > Is there anyway to use RIB file as the object used for calculating the > P,N,s,t values? Unfortunately, cgkit cannot import RIB files yet, so you have to use another format. - Matthias - |