Re: [cgkit-user] cgkit on Ubuntu 8.10
Brought to you by:
mbaas
|
From: Matthias B. <mat...@gm...> - 2009-04-07 21:56:46
|
Hi Helga, sorry for the delay. I'm currently doing a little spare-time animation project myself which has to be finished soon and this just kept me busy. >> So could you try the latest svn version (rev299) and check if it >> makes a difference? > > Adding object.__init__(self) to the beginning of the scene > constructor unfortunately doesn't fix the crash under Ubuntu. Too bad. > But while exploring the scene.py module I realized that there is an > import loop: worldobject does import scene and is itself imported by > scene. Yes, you got me there. I have already forgotten about this nastiness and was remembered at this as well when I looked at the code again. > As _scene=Scene() is executed at scene import time, maybe this > causes potential trouble? Could you have a look at it? I have just committed a small change which removes this cyclic import (it's in rev302). But frankly, I doubt that this has caused the trouble as the cycle gets broken up as soon as one module is partially loaded (but you never know and, of course, it's bad style anyway, so getting rid of this cyclic import is definitely a good thing). Let me know if this has changed anything. >> ok, I hope that we get this crash fixed soon so that you can >> actually start working on your project. > > Currently I have little time in general and especially for this > project, as it is a private joy - but fixing the problem would > encourage me to finally start with it. Yes, I can see that. :) But unfortunately, there's only so much I can do without being able to reproduce the crash on my end. Sorry. Cheers, - Matthias - |