Re: [cgkit-user] cgkit on Ubuntu 8.10
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From: Tauscher <tau...@ab...> - 2009-03-08 21:52:25
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Hi Matthias, sorry for answering so late, but I moved to another city, got a new job ... lots of things using up my small time. > try using something from that module . For example: > > >>> import cgkit._core > >>> v=cgkit._core.vec3(1,2,3) > >>> print v > (1, 2, 3) Import und usage of single modules works also for me. Even if I feed the all/__init__.py to the python interpreter line by line no crash happens - Only if I run it via "from cgkit import all". That seems quit strange to me, but I have to admit, that I have no clue about memory allocation and segmentation faults. Thats why I'm probably not the ideal person for helping you to fix this, but if I can do or test anything else, please let me know. I would love to contribute. > I take it you want to use cgkit for interactive 3D stuff which, I have to admit, is not really cgkit's strong point. In fact I did some non-interactive animation some years ago using cgkit. Now I want to try to improve this old stuff, and one point on my todo-list is indeed to add some interactivity. So working with cgkit would save me from porting the code. And as the scenes to be rendered are not very complex, cgkit should probably do. Regards, Helga |