[cgkit-user] On rendering ribs from imported 3ds and obj files ...
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From: Roberto B. <rob...@gm...> - 2008-08-25 09:49:35
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Dear cgkit users, I am trying to render the ribs generated from a 3ds file and an obj file by cgkit.2.0.0alpha8. I am able to see the untextured surfaces using viewer.py for both formats, and I am able to render them from both formats. However: - rib from 3DS: the rendering is smooth, but untextured: no directory shaders/ is created by render.py - rib from obj: the shaders directory is created, the rendering is textured but not smooth (tested with pixie and aqsis, after manually adding a light) (the results are attached as jpeg images). Is there any way to get a smooth textured rendering? Thanks a lot for any hint, |