Re: [Celestia-developers] Bug in body.cpp?
Real-time 3D visualization of space
Status: Beta
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From: Chris L. <cl...@ww...> - 2005-12-14 18:08:35
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Thanks for pointing that out. It wouldn't actually cause a crash, since the C++ spec says it's OK to delete NULL. I did check in a fix however, because the code as written would leak memory and because it was silly :) --Chris > There have been a couple of posts in the forum about a probable bug in > body.cpp: > > http://www.shatters.net/forum/viewtopic.php?t=3D8155 > > It looks like an incorrectly authored add-on could crash Celestia this > way. Should this be fixed for 1.4.0? > > DW > > > ------------------------------------------------------- > This SF.net email is sponsored by: Splunk Inc. Do you grep through log > files > for problems? Stop! Download the new AJAX search engine that makes > searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! > http://ads.osdn.com/?ad_idv37&alloc_id=16865&op=CCk > _______________________________________________ > Celestia-developers mailing list > Cel...@li... > https://lists.sourceforge.net/lists/listinfo/celestia-developers > |