Re: [Celestia-developers] Orbits patch
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Christophe T. <ch...@te...> - 2005-07-25 20:26:21
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Le Lundi 25 Juillet 2005 18:07, Chris Laurel a =E9crit : > I've checked the patch into CVS. It works fine on my Windows machine, and > I'm building it now on my Powerbook, which has a Radeon 9700 in it. > Looking through the code, the only thing that looks like it could be a > problem are the possibly very small values for the near view frustum plane > distance. Is there any chance that the precision problem could be fixed too? This mak= es=20 orbits vibrate when in sync orbit around bodies which are far from their=20 star. See for example Pluto: cel://SyncOrbit/Pluto/2005-07-25T20:20:02.07609?x=3DmMOxGxglL3yEDA&y=3DclBn= Zex6gtBD&z=3DZapbPR4yhNThAQ&ow=3D-0.324443&ox=3D0.102986&oy=3D0.915912&oz= =3D0.212688&select=3DPluto&fov=3D35.849964&ts=3D1.000000<d=3D0&rf=3D12279= 1&lm=3D0 =2D-=20 Christophe |