Re: [Celestia-developers] Celestia 1.3.2 update
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Christophe T. <ch...@te...> - 2004-08-28 09:27:46
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Le Samedi 28 Ao=FBt 2004 01:33, Fridger Schrempp a =E9crit=A0: > -- I ask myself why Christophe has submitted the 'official' Mandrake > distribution to SF , already 5 days ago (!), before a consistent > 'policy' about how to handle the various Linux flavours and > desktop-versions had emerged...Now we cannot change things anymore for > 1.3.2 on SF. I made them available (see annoucement to the list) the day Chris released = the=20 Windows version, on the 19th. That was 4 days before Pat made the suggestio= n=20 of changing the packaging policy (on the 24th). Chris uploaded the packages to SF on the 23rd. > -- The more I read about this increasing 'inflation', the more I am put > off...Some of you might remember my longstanding critical attitude in > this respect. To distribute 4 Linux versions per distribution just > sounds insain to me... Linux is simply going to 'implode' very soon;-) I don't understand, you did ask for the packaging of the other versions in= =20 addition to the KDE one, didn't you? Le Mardi 24 Ao=FBt 2004 21:25, Fridger Schrempp a =E9crit=A0: > Are we supposed to only package Celestia-KDE? If > yes, why? If NO, how to go about the /identical/ texture files for > the 3 flavors etc? ? > --I don't find it very cool if Celestia >=3D 1.3.2 is being distributed > now with different wrappers at separate "KDE and GNOME sites" > (Christophe & Pat, respectively) /besides SF/. I made the wrapper script a part of the spec file because 1.3.2 was already= =20 out. For the future releases we should include an official wrapper in cvs a= nd=20 modify the build system so that the binaries are created with the correct=20 suffixed name. > -- Christophes 'unification' attempt looks far too complex for my > taste. Sure, it is virtually trivial to understand for my little > brain;-), but as a /general/ strategy it appears non-convincing to me... Maybe that's because that was done as an after-thought in the case of 1.3.2= =2E=20 Would it be more convincing if, as I mention above, that were integrated in= =20 the source and build system? =2D-=20 Christophe |