Re: [Celestia-developers] Light Travel Delay
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Chris L. <cl...@ww...> - 2003-01-26 19:02:56
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On Sun, 26 Jan 2003, Fridger Schrempp wrote: > Christophe: > > I attach what I have been doing yesterday, for anyone to play with. It is an > OS-independent, handy, key-shortcut implementation of a light travel (LT) delay > scheme: > > If the selection is not empty, > > '?' : displays the LT-delay in [hr:min:sec] (for hr > 0, LT-delay < 1day) > or [min:sec] (for hr = 0, LT-delay < 1day) > or [yr] (for LT-delay >= 1day) > > from the /observer to the selection/, as a 2 sec /flash/ message. > > If the selection is a 'body', > > '-' : subtracts the LT-delay from the actual (JD) time. The modified time > is displayed as usual in the top right corner. Moreover, a 2 sec > flash message displays again the LT-delay that has been subtracted. > > > I have conducted extensive tests of the LT accuracy computed via the known > distance in Celestia for bodies within the Solar system versus horizons and > found it practically /perfect/. Given its simplicity and mnemnonical > key-assignment ('?' (LT?), '-' (subtract)), I found this /very/ handy for doing > quantitative work, e.g. like mutual satellite events etc. > > I am thinking of realizing the '-' operation as a toggle? > > Note: that my patch /includes/ the previous patch to 'lookback' ('*'-key) > > Please, let me know what you think, Nice work, Fridger . . . I think that these additional keyboard commands are a reasonable compromise between convenience when viewing celestial phenomena and calculation time. At some point, I would like to introduce an option to turn on light time delay, but your change solves a big part of the problem. You should check in the light time addition. --Chris |