Re: [Celestia-developers] Patch for flickering DSOs
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Christophe C. <elc...@ya...> - 2009-03-03 12:58:39
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Sorry to be late on this one... Anyway tested with last svn and all fine now on osX! Le 2 mars 09 à 18:17, Chris Laurel a écrit : > Thanks to both of you for testing this patch. I've committed it to > SVN and will post a new 1.6.0 release status this afternoon. > > --Chris > > On Sat, Feb 28, 2009 at 10:28 AM, Andrew Tribick <ajt...@go... > > wrote: > It appears to have fixed the flicker problem for me. > > Andrew > > 2009/2/28 Selden E Ball Jr <se...@co...>: > > For what it's worth (since I didn't see the flickering) it works > fine > > for me, whether looking at M4 using the flicker position URL or from > > large distances with high magnification. > > > > DSO performance and functionality seems unchanged. > > I get 60fps on my system with a 60fps refresh rate, > > albeit with 100% CPU usage. > > > > s. > > > >> The attached patch fixes the disappearing globular clusters that > were > >> reported in the forum. The bug only happens on certain systems: > only Macs > >> and 64-bit builds seem to exhibit the bug. Although the problem > was first > >> reported with globular clusters, the globular code isn't at > fault. Instead, > >> there's a numerical precision issue in the DSO octree traversal. > The frustum > >> planes used for culling were computed at single precision. Simply > upgrading > >> the calculation to double precision fixes the problem (and also > eliminates a > >> lot of extra conversion between float and double.) Performance > should be > >> unaffected by the change, as culling is only done per octree > node, and not > >> per DSO. > > > >> --Chris > > > > > ------------------------------------------------------------------------------ > > Open Source Business Conference (OSBC), March 24-25, 2009, San > Francisco, CA > > -OSBC tackles the biggest issue in open source: Open Sourcing the > Enterprise > > -Strategies to boost innovation and cut costs with open source > participation > > -Receive a $600 discount off the registration fee with the source > code: SFAD > > http://p.sf.net/sfu/XcvMzF8H > > _______________________________________________ > > Celestia-developers mailing list > > Cel...@li... > > https://lists.sourceforge.net/lists/listinfo/celestia-developers > > > > ------------------------------------------------------------------------------ > Open Source Business Conference (OSBC), March 24-25, 2009, San > Francisco, CA > -OSBC tackles the biggest issue in open source: Open Sourcing the > Enterprise > -Strategies to boost innovation and cut costs with open source > participation > -Receive a $600 discount off the registration fee with the source > code: SFAD > http://p.sf.net/sfu/XcvMzF8H > _______________________________________________ > Celestia-developers mailing list > Cel...@li... > https://lists.sourceforge.net/lists/listinfo/celestia-developers > > ------------------------------------------------------------------------------ > Open Source Business Conference (OSBC), March 24-25, 2009, San > Francisco, CA > -OSBC tackles the biggest issue in open source: Open Sourcing the > Enterprise > -Strategies to boost innovation and cut costs with open source > participation > -Receive a $600 discount off the registration fee with the source > code: SFAD > http://p.sf.net/sfu/XcvMzF8H_______________________________________________ > Celestia-developers mailing list > Cel...@li... > https://lists.sourceforge.net/lists/listinfo/celestia-developers |