From: SourceForge.net <no...@so...> - 2006-08-16 18:44:05
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Bugs item #1541501, was opened at 2006-08-16 20:43 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=103248&aid=1541501&group_id=3248 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: BZFlag Group: ideas Status: Open Resolution: None Priority: 3 Submitted By: Frank Thilo (chestal) Assigned to: Nobody/Anonymous (nobody) Summary: replay server classification for server list is a hack Initial Comment: For the server list coloring, the client tries to recognize replay only servers. The detection uses a heuristic which checks for observerMax==16 and maxPlayers==200 (src/bzflag/ServerMenu.cxx ServerMenu::SetSelected()). Accoding to strayer :-) this is ugly (well, I agree). Maybe this can be solved in a better way with an explicit server type or something. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=103248&aid=1541501&group_id=3248 |