It would be very useful to be able to save a map
from a server one is connected to - the interface might be a command in the game. I've often wanted to make my own modifications to play locally, but it's often hard to find out who to email to get a map copy.
There are intellectual property concerns, but perhaps there could be some tag in the map indicating that the author releases it for download.
Given that the BZFlag client currently does read the map file, saving it out seems like it should not be too hard to do.
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It would be very useful to be able to save a map
from a server one is connected to - the interface might be a command in the game. I've often wanted to make my own modifications to play locally, but it's often hard to find out who to email to get a map copy.
There are intellectual property concerns, but perhaps there could be some tag in the map indicating that the author releases it for download.
Given that the BZFlag client currently does read the map file, saving it out seems like it should not be too hard to do.
there is just a utility to do that in the pybzflag project "worldgrabber.py" it's in python.