[bme-develop] Working emoticon code!
Status: Planning
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sirmik
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From: Sir M. <obe...@ho...> - 2004-04-10 19:54:27
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aloha fellow bme brothers, >Well the handler could create an IconLoader in its constructor. All of >that will be done before any messages are processed anyway. > Done! The emoticon code is working almost entirely now! it also processes messages like "Tim says bladiebla :D..." to a MessageItem that represents this text, and the place for the emoticon. The code is in CVS, so have a look at it. It's not finished yet, though! I use windowLengths to scan the string...those windowLengths are the different emoticon string lengths.... :D has windowLength 2, whereas :-) has windowLength 3...the code that adds those windowLenghts automatically from the read emoticon strings I still have to add.... and then....it's GUI time!!! regards, Tim Btw: I already tested this code in a BWindow + BView! _________________________________________________________________ Hotmail en Messenger on the move http://www.msn.nl/communicatie/smsdiensten/hotmailsmsv2/ |