From: Patrik J. <pa...@uc...> - 2009-07-14 16:58:26
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Hi Justin, That should be possible by using the "existing data" constructors, ie allocate the memory first, then create an array using that memory with the "neverDeleteData" option. cheers, /Patrik On Mon, Jul 13, 2009 at 4:10 PM, Justin Holz<jw...@hu...> wrote: > Hello Blitz Support, > I'm working on developing a 1D Plasma Simulation and the team that has done the development so far has used your library for the arrays. We are trying to get the simulation to run efficiently on a Beowulf Cluster running Kerrighed. In order to get the simulation to divide up evenly between the nodes we have been trying to fork the program into multiple processes and use shared memory to store the data then retrieve it once each node has completed its share of the load. What I would like to know is if there is some way to setup a Blitz++ Array on an allocated space of shared memory. If you have any idea's or know of someone doing something similar (or its already been implemented) I would really like to know. Thanks a lot for your help! > > /Justin - Humboldt State University Student > > ------------------------------------------------------------------------------ > Enter the BlackBerry Developer Challenge > This is your chance to win up to $100,000 in prizes! For a limited time, > vendors submitting new applications to BlackBerry App World(TM) will have > the opportunity to enter the BlackBerry Developer Challenge. See full prize > details at: http://p.sf.net/sfu/Challenge > _______________________________________________ > Blitz-support mailing list > Bli...@li... > https://lists.sourceforge.net/lists/listinfo/blitz-support > |