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Anonymous Javier Taibo
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About Bixorama

Bixorama is a videogame based on an original idea by Érika G. Eguía.

It was presented as her Master Thesis in the Faculty of Communication Sciences of the University of Coruña in september 2010, under the direction of Javier Taibo.

It is now being developed as an open source project, under the artistic direction of Érika G. Eguía and the technical direction of Javier Taibo.

For more information about the project, check the web page <http://www.bixorama.com>.

Dependencies

Bixorama is developed in C++ and based on the OpenSceneGraph (OSG) library.

Current development is done against latest OSG development release 2.9.9

Additional libraries Bixorama depends on:

  • OSG dependencies (a.k.a. 3rd party libraries).
  • osgAudio (LGPL) using the low-level library FMOD (free for non-commercial use).

Current Versions

These are the current versions of the software being used in Bixorama development.

Software Version

Microsoft Visual C++ 2008 Express Edition
9.0

OpenSceneGraph
2.9.9

osgAudio
2.0.0

FMOD
4.32.02

Additional information


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