Hello,
yesterday, I tried the UVMapper program in order to paint a model I've done with Ayam. To do that, I had to convert my model into Wavefront OBJ file. When loading my obj file into UVMapper, it complained about the lack of faces and refused the file because of a structure problem.
Any idea of what happened ?
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Fine, I'll try it at home.
Will Ayam have a UV Unwrapping function like this one (http://blender3d.org/cms/UV_Unwrapping.363.0.html ) ? It would be useful for creating textures.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hello,
yesterday, I tried the UVMapper program in order to paint a model I've done with Ayam. To do that, I had to convert my model into Wavefront OBJ file. When loading my obj file into UVMapper, it complained about the lack of faces and refused the file because of a structure problem.
Any idea of what happened ?
Hi Frederic,
maybe your file does not contain any polygonal
faces but just NURBS surfaces? Try to convert
all NURBS in Ayam to PolyMesh objects for
export.
best regards,
Randolf,
--
http://www.ayam3d.org/ Reconstruct the World!
Fine, I'll try it at home.
Will Ayam have a UV Unwrapping function like this one (http://blender3d.org/cms/UV_Unwrapping.363.0.html ) ? It would be useful for creating textures.
If someone contributes this to the project, of course,
yes, absolutely.
best regards,
Randolf,
--
http://www.ayam3d.org/ Reconstruct the World!