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Commit Date  
[r13163] by mikeaubury

Web UI: ON ACTION blocks in INPUT and INPUT ARRAY as toolbar buttons (e2e onkey)

2026-10-04 15:39:47 Tree
[r13162] by mikeaubury

Web UI: AUTONEXT (a full field moves the focus on); FORMAT investigated - the form library requires the FORMAT string to be as wide as the field; e2e covers both

2026-10-04 15:35:26 Tree
[r13161] by mikeaubury

VS Code forms: Add Field at Cursor (layout cell + ATTRIBUTES entry)

2026-10-04 15:21:10 Tree
[r13160] by mikeaubury

VS Code form preview: drag to move or resize a field (edits the layout text)

2026-10-04 15:20:26 Tree
[r13159] by mikeaubury

VS Code/LSP: lint a module together with the modules it calls into (no false FUNCNOTDEF); create-stub quick fix

2026-10-04 15:18:35 Tree
[r13158] by mikeaubury

fglcalltree in the default build; VS Code: whole-program call graph panel

2026-10-04 15:17:03 Tree
[r13157] by mikeaubury

VS Code debugger: '4GL runtime errors' exception breakpoint filter

2026-10-04 15:15:24 Tree
[r13156] by mikeaubury

VS Code README/roadmap: lint docs and quick-fix wording

2026-10-04 15:14:30 Tree
[r13155] by mikeaubury

fgllint code reference (docs/fgllint_codes.txt); VS Code quick fixes use LINT EXPECT / lintRules instead of the global LINT IGNORE

2026-10-04 15:14:20 Tree
[r13154] by mikeaubury

VS Code debugger: reuse the debug build when no module, GLOBALS file or setting changed

2026-10-04 15:12:18 Tree
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