New OpenGLES2 port for Assimp on iOS

  • Abdallah DIB

    Abdallah DIB - 2013-01-23

    Hello, I have written a series of OpenGLES tutorials on  iOS that shows how to import assets using Assimp( static and animated mesh) skinning is done on GPU using the vertex shader. the skeleton animation part stil have some few bugs ( I am working on fixing them asap). porting this tutorials to OpenGL should be an easy task for anyone who wants.

    Here is the tutorials web site :
    on github:



  • Alexander Gessler

    Hi Abdallah,

    this is amazing, thanks for sharing! Would you mind if we included a link to your tutorial in assimp's documentation material? There aren't any other iOS tutorials as far as I know.

    Bye, Alex

  • Kim Kulling

    Kim Kulling - 2013-01-24

    Hi Abdallah,

    great, many thanks for your work. This can also be a good starting point for opengles 2.0, isn't it?


  • Abdallah DIB

    Abdallah DIB - 2013-01-25


    Thanks guys for your comments,

    yes  it will be great if you add a link in the assimp doc!!

    indeed there isnt too much tutorials on the internet on how to get skeleton animation on opengl/ES. 

    I will drop u a line when I update the tutorials,



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