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#62 do the logic only if a player is near

closed-rejected
None
2007-02-24
2007-01-12
p_do
No

isEnemyNear is now isPlayerNear in class NPC
it has a maximum square distance of 25*25 and is used by Sheep, Creature and SpeakerNPC

Discussion

  • p_do

    p_do - 2007-01-12

    diff

     
  • Miguel Angel Blanch Lardin

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    user_id=3949
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    Logic has some things like healing for example that need to be done ( as far as I remember ) even if no player is around.
    Do we close this patch and no apply it?

     
  • Miguel Angel Blanch Lardin

    • assigned_to: nobody --> arianne_rpg
    • status: open --> pending-rejected
     
  • SourceForge Robot

    • status: pending-rejected --> closed-rejected
     
  • SourceForge Robot

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    This Tracker item was closed automatically by the system. It was
    previously set to a Pending status, and the original submitter
    did not respond within 14 days (the time period specified by
    the administrator of this Tracker).

     

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