User Activity

  • Created a blog post on Arianne RPG

    Stendhal 1.40: Sticky Conversations

  • Committed [c5e4bb]

    Merge branch 'VERSION_01_RELEASE_40' of ssh://git@github.com/arianne/stendhal.git into VERSION_01_RELEASE_40

  • Committed [36c290]

    updated quotes

  • Committed [dedbdf]

    updated quotes

  • Posted a comment on ticket #5991 on Arianne RPG

    Image of the suggest mud path, and an other suggest new path from the bank-exist to the north

  • Posted a comment on ticket #5991 on Arianne RPG

    I suggest to bend the path to the south, so that it roughly connects to the path in 0_semos_plains_s. The path should become thinner and turn into a mud-path rather quickly. But the map 0_semos_plain_s should not be modified in order not to guide players in that direction. If the path in southern 0_semos_plains_w is a thin mud-path, this will probably still look consistent when walking from the jail or when looking at the Atlas.

  • Committed [ce5e30]

    do not abort on broken characters

  • Committed [2f61c2]

    worked around MySQL not supporting iterator.deleteRow reliably

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Username:
nhnb
Joined:
2004-03-04 15:54:12

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  • Project Logo Arianne RPG Arianne is an engine to develop multiplayer online games like Stendhal Last Updated:
  • Eclipse Macker Eclipse integration of the tool Macker for architecture checks Last Updated:
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  • Project Logo IrcAppender IrcAppender forwards important log4j messages to an IRC channel Last Updated:
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