From: Brian T. <bri...@ho...> - 2001-02-09 01:16:35
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> <IMPORTANT> > > > Strengh. > > > We have two options > > > 1) Body part damage is managed individually for each part. > > > 2) Global damage system, ala AD&D way. > > > > > > Type 1 discourage combat as you can be seriously injuried, while > type > > > 2 make easier for strong players to play the seek and destroy > game. > > > > I've tried a game where you have hit point for each part of the body > > ( it was called... Rune Quest, it's AD&D like, not a computer game ) > > But it was borring, you could not fight, cause you would die too > easily. > > So I think the other method would be better. > > This is an important topic. > We have to get an agreement here. > </IMPORTANT> I agree please read my reply to this, it may reveal where I was going. Brian Thompson |