From: MIGUEL A. B. L. <x51...@fe...> - 2001-01-21 13:14:40
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Mensaje citado por: Tom Phillips <to...@ts...>: > I've been trying out the client, running four clients at once, and this is > what I've seen: > > - The character does not move every time I press a key to move. (pressing > arrow keys) Yes, it is a known problem. We should change movement to BG style,that is, with mouse. > - Sometimes there is a rubberband effect where the character goes a few > spaces then teleports back to where it started. Just, this is also known, in the new engine, sending an update action before ask for a perception should correct the problem. > - There is significant movement lag between clients. When any character > moves, the other clients are very slow to receive updates on the server. Yes, it only update each 5 seconds. Chat is realtime. > This problem seems to be with movement updates only; text updates (chat) > seem good enough with delays of a second or less. UDP would speed things up. > I have not yet looked at the code and have > no idea what causes the rubberbanding or missed key presses. When you recieve a perception, actual possition are taken as wrong and update to the perception recieved from server. |