From: Miguel A. B. L. <mig...@ho...> - 2006-02-03 19:42:23
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>Thanks for the info that gives me a good start and direction. > >I was researching finite state machines used for ai, I think it would have >many benefits such as reuseable components and should be easy to >extend/customise. > >If it works like I imagine the machines FSMs could be configured and >modified in a graphical editor so it would be easy to create different ai. >There would probably be one FSM for general NPCs, a NPCs attributes would >alter the probability of which actions they may take. If an NPC needed more >specialised behaviour simply create another FSM, similarily for the >monsters. > >If it helps I could get the basics of the design drafted and post them for >everyone input. Have a look to Behaviours.java Perhaps that save some time for you :) Regards, Miguel PS: I will review the long email later, no time now to reply. |