From: Benjamin L. <ari...@qu...> - 2005-05-24 14:29:07
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> Totally invisible attributes should be coded in Entity Java class ( or > subclass ) and no modify any RPObject attribute. Well, I don't have an idea right now, but you might want some attribute to be stored from one time to the other, and still be invisible to the player... But if I understand correctly, then HIDDEN is the flag I was looking for and you just need to put ATK and DEF to be hidden... We let HP be visible, because it is necessary for the status bar. |