From: <no...@so...> - 2002-08-19 11:59:38
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Bugs item #555356, was opened at 2002-05-13 17:08 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=555356&group_id=1111 Category: None Group: None Status: Open Resolution: None Priority: 5 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Add Collision detection to Move action Initial Comment: Add Collision detection to Move action ---------------------------------------------------------------------- Comment By: Nigel Budden (soulos) Date: 2002-08-19 19:59 Message: Logged In: YES user_id=518048 G'day guys I'm gonna start working on a solution for the 2d clients collision detection, will post information here as I progress, as well as patches. ---------------------------------------------------------------------- Comment By: Rupert R (stinky_) Date: 2002-06-20 21:26 Message: Logged In: YES user_id=237884 How is collision detection meant to be implememented? quad tree? oct tree? bsp tree? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=555356&group_id=1111 |