From: MIGUEL A. B. L. <mb...@fe...> - 2001-12-20 16:15:14
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> I just had another ridiculous idea: I assume that there will be a > world-object on the server- and client-side, for the latter just being a > cache. If we code the world-class so that it provides hooks for the > graphics, we could also (optionally/compile-flag) outfit the server with a > graphical > display. I believe this would ease debugging a lot because you could see > in the server-window what the world _is_ like and in the client-window what > the client thinks it would be like. Ok, but instead of creating methods on the class, let's use a plugin... Just like Renderer on Client. > Another point is the amount of graphics. There is currently only a green > floor-tile and a chubby human. For real testing, we should have some > more of > those. I remember dimly various reports about graphics being somewhere, > being > created or places to get them, anyone knows where ? I have tons of stupid graphics like the actual one on my HD... Olivier and Djagg should be working on the next generation right now :) |