From: MIGUEL A. B. L. <mb...@fe...> - 2001-11-08 23:38:36
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----- Mensaje reenviado por David Goodes <bar...@ya...> ----- Date: Wed, 7 Nov 2001 10:44:01 -0800 (PST) From: David Goodes <bar...@ya...> Reply-To: David Goodes <bar...@ya...> Subject: Re: [Arianne-devel] GUI To: MIGUEL ANGEL BLANCH LARDIN <mb...@fe...> > 2) Code - code is renderer dependend, our reference > one is done by Minami. The reference one is 2d yes? I was thinking of looking into crystal space more, although my first thoughts were of using SDL for the interface.. i don't know if the two can be used together, though i doubt it. I remember reading that SDL has support for openGL, but that would mean we'd have to write our own engine wouldn't it... A 3D renderer would turn a lot more heads, that's all... my friends compare this to tribesRPG and everquest... they just don't understand how this is going to be sooo much different to them!! > GFX for the GUI will be great, you should talk with > Djagg about it as he is the > GFX co-coordinator, or talk with Olivier. by shortcomings i mean GFX are my weakness, but i'll have a shot... i read the GFX doc, are there any 3d modellers out there that are freeware? __________________________________________________ Do You Yahoo!? Find a job, post your resume. http://careers.yahoo.com ----- Fin del Mensaje reenviado ----- |