From: SourceForge.net <no...@so...> - 2013-04-11 22:24:34
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Bugs item #3610631, was opened at 2013-04-11 15:24 Message generated for change (Tracker Item Submitted) made by bluelads99 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=3610631&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 7 Private: No Submitted By: bluelads (bluelads99) Assigned to: Nobody/Anonymous (nobody) Summary: EmotionCrystal quest starts when you talk to crystals first Initial Comment: Hello, when you go to a crystal before you talked to Julius, the quest starts and is marked like that in the quest log which is really confusing. At the same time, Crystals doesn't give any information for what these crystals will be for so it might be good to change the dialogue and doesn't let them ask players to solve their riddle before they haven't talked to Julius. At the same time, you get a INFO [verManager] Engine (540 ) - Choosing random action because of 2 entries in preferredTransitions: [[IDLE,hello|hello|hello|greetings|hello,IDLE,NOT <1440 minutes passed since last doing quest emotion_crystals?>,""], [IDLE,hello|hello|hello|greetings|hello,IDLE,player has item <1 red emotion crystal]] in the serverlog. Greetings Bluelads4 ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=3610631&group_id=1111 |