From: SourceForge.net <no...@so...> - 2013-02-23 17:04:41
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Patches item #3605223, was opened at 2013-02-18 14:30 Message generated for change (Comment added) made by soniccuz You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=301111&aid=3605223&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Pending Resolution: None Priority: 5 Private: No Submitted By: soniccuz (soniccuz) Assigned to: Nobody/Anonymous (nobody) Summary: New creature Mimic. sprites + suggesting stats. Initial Comment: Hope it's acceptable. After comparing the stats of the existing creatures I came up with these suggested stats. name: Mimic class : spirit attributes atk 260 //hits like monks def 39 //between black slime and elder skeleton HP 200 //Black slime range Speed - 0.4 // Being shaped like a chest isn't helping it's speed. Size - 32x32 96x128 Level 25 XP 400 Drops - //as sentient treasure chests they could be rich in money, drop low level swords, armor, boots, various (honestly kind of useless) equipment. If I'm figuring it right this would make them ideal in early caves, and dungeon areas ie Kobold side of Semos Mines, Thanks for your time. -soniccuz ---------------------------------------------------------------------- Comment By: soniccuz (soniccuz) Date: 2013-02-23 09:04 Message: Cross fingers that I've done this right. I set up a local server and toyed with the mimics stats until I found something that I will work. Also added the drops blue suggested. The file should contain: Index: data/conf/creatures/hybrid.xml =================================================================== RCS file: /cvsroot/arianne/stendhal/data/conf/creatures/hybrid.xml,v retrieving revision 1.12 diff -u -r1.12 hybrid.xml --- data/conf/creatures/hybrid.xml 19 Feb 2013 04:33:48 -0000 1.12 +++ data/conf/creatures/hybrid.xml 23 Feb 2013 01:30:08 -0000 @@ -447,18 +447,20 @@ <type class="hybrid" subclass="mimic_still" tileid="hybrid.png:14"/> <description></description> <attributes> - <atk value="260"/> - <def value="39"/> - <hp value="200"/> - <speed value="0.4"/> + <atk value="240"/> + <def value="41"/> + <hp value="170"></hp> + <speed value="0.4"></speed> <size value="1,1"/> </attributes> <level value="25"/> - <experience value="400"/> - <respawn value="1200"/> + <experience value="400"></experience> + <respawn value="1200"></respawn> <corpse name="animal"/> <drops> - <item value="money" quantity="[50,85]" probability="50.0"/> + <item value="money" quantity="[45,85]" probability="50.0"></item> + <item value="broadsword" quantity="[1,1]" probability="4.0" /><item + value="dagger" quantity="[1,1]" probability="3.5" /> </drops> <equips> </equips> ---------------------------------------------------------------------- Comment By: soniccuz (soniccuz) Date: 2013-02-21 12:06 Message: * I completely agree. I suggested a high attack so they'd be some what unique from the other 25's but, this is more damage then I expected. * That would be nice. Couldn't think of anything at the time. Hm, what to say about mimics... * Those drops sound good to me. :) I was also thinking maybe golden boots as an uncommon drop but, he might not be a tough enough creature to warrant that. ---------------------------------------------------------------------- Comment By: bluelads (bluelads99) Date: 2013-02-21 09:26 Message: Hello, I tested the mimic and got the following results/ideas afterwards: * I would suggest to decrease the atk rate for the mimic. It hits really strong now and might be too strong for his level * It would be great if it can get an own description * To drops: Money fits well and maybe something like a normal dagger and a broadsword? ---------------------------------------------------------------------- Comment By: soniccuz (soniccuz) Date: 2013-02-19 09:17 Message: Added an original idle sprite so it can close it's chest when not attacking. Will have to make another mimic that resembles the bank chests sometime. Should of thought of that sooner. ---------------------------------------------------------------------- Comment By: Deluge (antumdeluge) Date: 2013-02-18 16:28 Message: Thanks for the request and sprite. I will add it to CVS for testing to see what others think. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=301111&aid=3605223&group_id=1111 |