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From: SourceForge.net <no...@so...> - 2012-02-21 20:59:19
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Bugs item #3490202, was opened at 2012-02-21 11:35 Message generated for change (Comment added) made by fhaag You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=3490202&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Florian Haag (fhaag) Assigned to: Nobody/Anonymous (nobody) Summary: Sounds have stopped working Initial Comment: Stendhal used to run fine for me, including sounds (background music/ambient sounds in some places, animal roars and fighting noises etc.). Now, sounds have stopped working on the two computers where it was installed (let's call them T and Q) - the game is just mute. Sounds output by other applications are audible, so there is no global sounds off-setting in place. Stendhal's not muted specifically by Windows mixer, either. Also, sounds are not muted according to the in-game settings panel on the Sound tab (which I've opened for the first time ever now that sounds had already disappeared). I cannot pinpoint exactly when this problem started (didn't realize sounds were gone at first), but as far as I can tell, it happened after one of the two following changes to my two systems: * I've updated the installed JRE to 1.7.0_03 (build 1.7.0_03-b05) (T) and 1.7.0_02 (build 1.7.0_02-b13) (Q), respectively. * Stendhal updated itself to 0.99. Some system info: * T runs on Windows Vista 32 Bit. * Q runs on Windows 7 64 Bit. I've noticed that log output has changed during the change of JRE versions: A typical log output on T up until the moment of JRE update: 2012-02-12 20:27:09 INFO [main] stendhal.java ( 157) - Setting base at :\stendhal\ 2012-02-12 20:27:10 INFO [main] stendhal.java ( 158) - Stendhal 0.99 2012-02-12 20:27:10 INFO [main] stendhal.java ( 159) - 2012-02-12 20:27:10 INFO [main] stendhal.java ( 160) - Logging to directory: C:\Users\Florian Haag\stendhal\log/ 2012-02-12 20:27:10 INFO [main] stendhal.java ( 167) - OS: Windows Vista Service Pack 2 6.0 x86 2012-02-12 20:27:10 INFO [main] stendhal.java ( 170) - Java-Runtime: Java(TM) SE Runtime Environment 1.6.0_26-b03 from C:\Program Files\Java\jre6 2012-02-12 20:27:10 INFO [main] stendhal.java ( 173) - Java-VM: Sun Microsystems Inc. Java HotSpot(TM) Client VM 20.1-b02 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 195) - initializing sound system 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Primärer Soundtreiber - Direct Audio Device: DirectSound Playback (0) 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Lautsprecher (Conexant 20561 SmartAudio HD) - Direct Audio Device: DirectSound Playback (0) 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: SPDIF-Schnittstelle (Conexant 20561 SmartAudio HD) - Direct Audio Device: DirectSound Playback (0) 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Java Sound Audio Engine - Software mixer and synthesizer (-1) 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundSystemNG.java ( 555) - opening sound system with line "com.sun.media.sound.DirectAudioDevice$DirectSDL@43da1b" and audio format "PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian" 2012-02-12 20:54:32 INFO [Game loop] j2DClient.java ( 615) - Request logout 2012-02-12 20:54:33 INFO [Game loop] SoundSystemNG.java ( 377) - stopping sound system after 0.0ms A typical log output on T as of the time when the JRE was updated: 2012-02-21 19:00:09 INFO [main] stendhal.java ( 157) - Setting base at :\stendhal\ 2012-02-21 19:00:09 INFO [main] stendhal.java ( 158) - Stendhal 0.99 2012-02-21 19:00:09 INFO [main] stendhal.java ( 159) - 2012-02-21 19:00:09 INFO [main] stendhal.java ( 160) - Logging to directory: C:\Users\Florian Haag\stendhal\log/ 2012-02-21 19:00:09 INFO [main] stendhal.java ( 167) - OS: Windows Vista Service Pack 2 6.0 x86 2012-02-21 19:00:09 INFO [main] stendhal.java ( 170) - Java-Runtime: Java(TM) SE Runtime Environment 1.7.0_03-b05 from C:\Program Files\Java\jre7 2012-02-21 19:00:09 INFO [main] stendhal.java ( 173) - Java-VM: Oracle Corporation Java HotSpot(TM) Client VM 22.1-b02 2012-02-21 19:00:19 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 195) - initializing sound system 2012-02-21 19:00:19 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: SPDIF-Schnittstelle (Conexant 20561 SmartAudio HD) - Direct Audio Device: DirectSound Playback (0) 2012-02-21 19:00:19 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Lautsprecher (Conexant 20561 SmartAudio HD) - Direct Audio Device: DirectSound Playback (0) 2012-02-21 19:00:19 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Primärer Soundtreiber - Direct Audio Device: DirectSound Playback (0) 2012-02-21 19:00:19 INFO [AWT-EventQueue-0] SoundSystemNG.java ( 555) - opening sound system with line "com.sun.media.sound.DirectAudioDevice$DirectSDL@38d900" and audio format "PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian" 2012-02-21 19:01:05 WARN [Game loop] Logger.java ( 208) - Missing base object for modified added RPObject with id RPObject.ID [id=3061 zoneid=0_ados_mountain_n2_w2] 2012-02-21 19:05:17 INFO [Game loop] j2DClient.java ( 615) - Request logout 2012-02-21 19:05:17 INFO [Game loop] SoundSystemNG.java ( 377) - stopping sound system after 0.0ms Note how the "Java Sound Audio Engine - Software mixer and synthesizer" is gone and the others are in reverse order in the latter. This can be observed on Q just as well (which used to list 5 devices, now 4). ---------------------------------------------------------------------- Comment By: Florian Haag (fhaag) Date: 2012-02-21 12:59 Message: However, what is this about: 2012-02-21 19:01:05 WARN [Game loop] Logger.java ( 208) - Missing base object for modified added RPObject with id RPObject.ID [id=3061 zoneid=0_ados_mountain_n2_w2] Whoops ... looks like I accidentally picked a *less typical* run for a typical example :-) The others JRE 1.7 runs don't have that one, their log consists entirely of INFO messages. So it does work for you on Win XP ... would be interesting to see whether the problem occurs on Win Vista/Win 7 for others, or whether it is not related to Java 6 <-> Java 7 after all. ---------------------------------------------------------------------- Comment By: oslsachem (oslsachem) Date: 2012-02-21 12:20 Message: Sound works for me. Before java 1.7: 2012-02-21 20:06:43 INFO [main] stendhal.java ( 157) - Setting base at :\stendhal\ 2012-02-21 20:06:43 INFO [main] stendhal.java ( 158) - Stendhal 0.99 2012-02-21 20:06:43 INFO [main] stendhal.java ( 159) - 2012-02-21 20:06:43 INFO [main] stendhal.java ( 160) - Logging to directory: C:\Documents and Settings\Usuario\stendhal\log/ 2012-02-21 20:06:43 INFO [main] stendhal.java ( 167) - OS: Windows XP Service Pack 3 5.1 x86 2012-02-21 20:06:43 INFO [main] stendhal.java ( 170) - Java-Runtime: Java(TM) SE Runtime Environment 1.6.0_31-b05 from C:\Archivos de programa\Java\jre6 2012-02-21 20:06:43 INFO [main] stendhal.java ( 173) - Java-VM: Sun Microsystems Inc. Java HotSpot(TM) Client VM 20.6-b01 2012-02-21 20:07:15 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 195) - initializing sound system 2012-02-21 20:07:15 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Controlador primario de sonido - Direct Audio Device: DirectSound Playback (0) 2012-02-21 20:07:15 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Realtek AC97 Audio - Direct Audio Device: DirectSound Playback (0) 2012-02-21 20:07:15 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Java Sound Audio Engine - Software mixer and synthesizer (-1) 2012-02-21 20:07:15 INFO [AWT-EventQueue-0] SoundSystemNG.java ( 555) - opening sound system with line "com.sun.media.sound.DirectAudioDevice$DirectSDL@913dc1" and audio format "PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian" 2012-02-21 20:12:35 INFO [Game loop] j2DClient.java ( 615) - Request logout 2012-02-21 20:12:36 INFO [Game loop] SoundSystemNG.java ( 377) - stopping sound system after 0.0ms After java 1.7: 2012-02-21 20:50:46 INFO [main] stendhal.java ( 157) - Setting base at :\stendhal\ 2012-02-21 20:50:46 INFO [main] stendhal.java ( 158) - Stendhal 0.99 2012-02-21 20:50:46 INFO [main] stendhal.java ( 159) - 2012-02-21 20:50:46 INFO [main] stendhal.java ( 160) - Logging to directory: C:\Documents and Settings\Usuario\stendhal\log/ 2012-02-21 20:50:46 INFO [main] stendhal.java ( 167) - OS: Windows XP Service Pack 3 5.1 x86 2012-02-21 20:50:46 INFO [main] stendhal.java ( 170) - Java-Runtime: Java(TM) SE Runtime Environment 1.7.0_03-b05 from C:\Archivos de programa\Java\jre7 2012-02-21 20:50:46 INFO [main] stendhal.java ( 173) - Java-VM: Oracle Corporation Java HotSpot(TM) Client VM 22.1-b02 2012-02-21 20:51:06 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 195) - initializing sound system 2012-02-21 20:51:06 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Realtek AC97 Audio - Direct Audio Device: DirectSound Playback (0) 2012-02-21 20:51:06 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Controlador primario de sonido - Direct Audio Device: DirectSound Playback (0) 2012-02-21 20:51:06 INFO [AWT-EventQueue-0] SoundSystemNG.java ( 555) - opening sound system with line "com.sun.media.sound.DirectAudioDevice$DirectSDL@399fdc" and audio format "PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian" 2012-02-21 20:51:24 INFO [Game loop] j2DClient.java ( 615) - Request logout 2012-02-21 20:51:24 INFO [Game loop] SoundSystemNG.java ( 377) - stopping sound system after 0.0ms The changes you mention also appear in my logs. However, what is this about: 2012-02-21 19:01:05 WARN [Game loop] Logger.java ( 208) - Missing base object for modified added RPObject with id RPObject.ID [id=3061 zoneid=0_ados_mountain_n2_w2] greetings, Osl ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=3490202&group_id=1111 |