From: SourceForge.net <no...@so...> - 2012-02-21 20:20:33
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Bugs item #3490202, was opened at 2012-02-21 11:35 Message generated for change (Comment added) made by oslsachem You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=3490202&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Client Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Florian Haag (fhaag) Assigned to: Nobody/Anonymous (nobody) Summary: Sounds have stopped working Initial Comment: Stendhal used to run fine for me, including sounds (background music/ambient sounds in some places, animal roars and fighting noises etc.). Now, sounds have stopped working on the two computers where it was installed (let's call them T and Q) - the game is just mute. Sounds output by other applications are audible, so there is no global sounds off-setting in place. Stendhal's not muted specifically by Windows mixer, either. Also, sounds are not muted according to the in-game settings panel on the Sound tab (which I've opened for the first time ever now that sounds had already disappeared). I cannot pinpoint exactly when this problem started (didn't realize sounds were gone at first), but as far as I can tell, it happened after one of the two following changes to my two systems: * I've updated the installed JRE to 1.7.0_03 (build 1.7.0_03-b05) (T) and 1.7.0_02 (build 1.7.0_02-b13) (Q), respectively. * Stendhal updated itself to 0.99. Some system info: * T runs on Windows Vista 32 Bit. * Q runs on Windows 7 64 Bit. I've noticed that log output has changed during the change of JRE versions: A typical log output on T up until the moment of JRE update: 2012-02-12 20:27:09 INFO [main] stendhal.java ( 157) - Setting base at :\stendhal\ 2012-02-12 20:27:10 INFO [main] stendhal.java ( 158) - Stendhal 0.99 2012-02-12 20:27:10 INFO [main] stendhal.java ( 159) - 2012-02-12 20:27:10 INFO [main] stendhal.java ( 160) - Logging to directory: C:\Users\Florian Haag\stendhal\log/ 2012-02-12 20:27:10 INFO [main] stendhal.java ( 167) - OS: Windows Vista Service Pack 2 6.0 x86 2012-02-12 20:27:10 INFO [main] stendhal.java ( 170) - Java-Runtime: Java(TM) SE Runtime Environment 1.6.0_26-b03 from C:\Program Files\Java\jre6 2012-02-12 20:27:10 INFO [main] stendhal.java ( 173) - Java-VM: Sun Microsystems Inc. Java HotSpot(TM) Client VM 20.1-b02 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 195) - initializing sound system 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Primärer Soundtreiber - Direct Audio Device: DirectSound Playback (0) 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Lautsprecher (Conexant 20561 SmartAudio HD) - Direct Audio Device: DirectSound Playback (0) 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: SPDIF-Schnittstelle (Conexant 20561 SmartAudio HD) - Direct Audio Device: DirectSound Playback (0) 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Java Sound Audio Engine - Software mixer and synthesizer (-1) 2012-02-12 20:27:32 INFO [AWT-EventQueue-0] SoundSystemNG.java ( 555) - opening sound system with line "com.sun.media.sound.DirectAudioDevice$DirectSDL@43da1b" and audio format "PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian" 2012-02-12 20:54:32 INFO [Game loop] j2DClient.java ( 615) - Request logout 2012-02-12 20:54:33 INFO [Game loop] SoundSystemNG.java ( 377) - stopping sound system after 0.0ms A typical log output on T as of the time when the JRE was updated: 2012-02-21 19:00:09 INFO [main] stendhal.java ( 157) - Setting base at :\stendhal\ 2012-02-21 19:00:09 INFO [main] stendhal.java ( 158) - Stendhal 0.99 2012-02-21 19:00:09 INFO [main] stendhal.java ( 159) - 2012-02-21 19:00:09 INFO [main] stendhal.java ( 160) - Logging to directory: C:\Users\Florian Haag\stendhal\log/ 2012-02-21 19:00:09 INFO [main] stendhal.java ( 167) - OS: Windows Vista Service Pack 2 6.0 x86 2012-02-21 19:00:09 INFO [main] stendhal.java ( 170) - Java-Runtime: Java(TM) SE Runtime Environment 1.7.0_03-b05 from C:\Program Files\Java\jre7 2012-02-21 19:00:09 INFO [main] stendhal.java ( 173) - Java-VM: Oracle Corporation Java HotSpot(TM) Client VM 22.1-b02 2012-02-21 19:00:19 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 195) - initializing sound system 2012-02-21 19:00:19 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: SPDIF-Schnittstelle (Conexant 20561 SmartAudio HD) - Direct Audio Device: DirectSound Playback (0) 2012-02-21 19:00:19 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Lautsprecher (Conexant 20561 SmartAudio HD) - Direct Audio Device: DirectSound Playback (0) 2012-02-21 19:00:19 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Primärer Soundtreiber - Direct Audio Device: DirectSound Playback (0) 2012-02-21 19:00:19 INFO [AWT-EventQueue-0] SoundSystemNG.java ( 555) - opening sound system with line "com.sun.media.sound.DirectAudioDevice$DirectSDL@38d900" and audio format "PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian" 2012-02-21 19:01:05 WARN [Game loop] Logger.java ( 208) - Missing base object for modified added RPObject with id RPObject.ID [id=3061 zoneid=0_ados_mountain_n2_w2] 2012-02-21 19:05:17 INFO [Game loop] j2DClient.java ( 615) - Request logout 2012-02-21 19:05:17 INFO [Game loop] SoundSystemNG.java ( 377) - stopping sound system after 0.0ms Note how the "Java Sound Audio Engine - Software mixer and synthesizer" is gone and the others are in reverse order in the latter. This can be observed on Q just as well (which used to list 5 devices, now 4). ---------------------------------------------------------------------- Comment By: oslsachem (oslsachem) Date: 2012-02-21 12:20 Message: Sound works for me. Before java 1.7: 2012-02-21 20:06:43 INFO [main] stendhal.java ( 157) - Setting base at :\stendhal\ 2012-02-21 20:06:43 INFO [main] stendhal.java ( 158) - Stendhal 0.99 2012-02-21 20:06:43 INFO [main] stendhal.java ( 159) - 2012-02-21 20:06:43 INFO [main] stendhal.java ( 160) - Logging to directory: C:\Documents and Settings\Usuario\stendhal\log/ 2012-02-21 20:06:43 INFO [main] stendhal.java ( 167) - OS: Windows XP Service Pack 3 5.1 x86 2012-02-21 20:06:43 INFO [main] stendhal.java ( 170) - Java-Runtime: Java(TM) SE Runtime Environment 1.6.0_31-b05 from C:\Archivos de programa\Java\jre6 2012-02-21 20:06:43 INFO [main] stendhal.java ( 173) - Java-VM: Sun Microsystems Inc. Java HotSpot(TM) Client VM 20.6-b01 2012-02-21 20:07:15 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 195) - initializing sound system 2012-02-21 20:07:15 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Controlador primario de sonido - Direct Audio Device: DirectSound Playback (0) 2012-02-21 20:07:15 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Realtek AC97 Audio - Direct Audio Device: DirectSound Playback (0) 2012-02-21 20:07:15 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Java Sound Audio Engine - Software mixer and synthesizer (-1) 2012-02-21 20:07:15 INFO [AWT-EventQueue-0] SoundSystemNG.java ( 555) - opening sound system with line "com.sun.media.sound.DirectAudioDevice$DirectSDL@913dc1" and audio format "PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian" 2012-02-21 20:12:35 INFO [Game loop] j2DClient.java ( 615) - Request logout 2012-02-21 20:12:36 INFO [Game loop] SoundSystemNG.java ( 377) - stopping sound system after 0.0ms After java 1.7: 2012-02-21 20:50:46 INFO [main] stendhal.java ( 157) - Setting base at :\stendhal\ 2012-02-21 20:50:46 INFO [main] stendhal.java ( 158) - Stendhal 0.99 2012-02-21 20:50:46 INFO [main] stendhal.java ( 159) - 2012-02-21 20:50:46 INFO [main] stendhal.java ( 160) - Logging to directory: C:\Documents and Settings\Usuario\stendhal\log/ 2012-02-21 20:50:46 INFO [main] stendhal.java ( 167) - OS: Windows XP Service Pack 3 5.1 x86 2012-02-21 20:50:46 INFO [main] stendhal.java ( 170) - Java-Runtime: Java(TM) SE Runtime Environment 1.7.0_03-b05 from C:\Archivos de programa\Java\jre7 2012-02-21 20:50:46 INFO [main] stendhal.java ( 173) - Java-VM: Oracle Corporation Java HotSpot(TM) Client VM 22.1-b02 2012-02-21 20:51:06 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 195) - initializing sound system 2012-02-21 20:51:06 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Realtek AC97 Audio - Direct Audio Device: DirectSound Playback (0) 2012-02-21 20:51:06 INFO [AWT-EventQueue-0] SoundManagerNG.java ( 200) - available device: Controlador primario de sonido - Direct Audio Device: DirectSound Playback (0) 2012-02-21 20:51:06 INFO [AWT-EventQueue-0] SoundSystemNG.java ( 555) - opening sound system with line "com.sun.media.sound.DirectAudioDevice$DirectSDL@399fdc" and audio format "PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian" 2012-02-21 20:51:24 INFO [Game loop] j2DClient.java ( 615) - Request logout 2012-02-21 20:51:24 INFO [Game loop] SoundSystemNG.java ( 377) - stopping sound system after 0.0ms The changes you mention also appear in my logs. However, what is this about: 2012-02-21 19:01:05 WARN [Game loop] Logger.java ( 208) - Missing base object for modified added RPObject with id RPObject.ID [id=3061 zoneid=0_ados_mountain_n2_w2] greetings, Osl ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=3490202&group_id=1111 |