From: SourceForge.net <no...@so...> - 2011-01-02 20:16:22
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Bugs item #3149889, was opened at 2011-01-02 19:43 Message generated for change (Settings changed) made by nhnb You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=3149889&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed >Resolution: Fixed >Priority: 9 >Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) >Summary: Creatures target cats, even after they were killed Initial Comment: stendhal 0.91 cat has been at first targetted as a secondary objective by rats. when rat was not able to access the player character because cat was in the way, then rat attacked the cat. Cat was able to defeat rats and thought that was a new option for this new version. but then wolfes have done the same, and cat was not so strong for that. when plaer has gone to nalwor, sodier elfs have done the same so they have finally beaten the cat. that something was wrong has been for sure when the elfs have continued trying to kill the cat instead was dead, walking over its corpse and ignoring the player. they continued trying to kill the non-yet-existing cat. and that was not related to the corpse. if you move the corpse, the elfs continued trying to attack the place where was the cat. also when corpse has finally disppeared. if character moves in the way that elf need to walk to attack the cat, then elf attack the character. if the player moves again, elf tries again to attack the "ghost cat" and ignore the player. character was reburbujo, but i guess that this doesnt matter ---------------------------------------------------------------------- >Comment By: Hendrik Brummermann (nhnb) Date: 2011-01-02 20:16 Message: The attached script can be used as workaround. It will remove the Cats from the playerAndFriends list again every turn. If a cat is alone in a zone without players (invisible admins), it will be killed. But as soon as there is a player, the creatures will re-target and ignore the cat. Source of script is at http://arianne.cvs.sf.net/viewvc/arianne/stendhal/src/games/stendhal/server/script/SaveTheCats.java?content-type=text%2Fplain ---------------------------------------------------------------------- Comment By: Katie Russell (kymara) Date: 2011-01-02 20:04 Message: new creatures spawning at the zone continue to target the ghost cat ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=3149889&group_id=1111 |