From: Storyteller <sto...@us...> - 2010-07-05 17:11:24
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Update of /cvsroot/arianne/stendhal/data/conf/zones In directory sfp-cvsdas-4.v30.ch3.sourceforge.com:/tmp/cvs-serv6795/data/conf/zones Modified Files: athor.xml Log Message: Added water and wave sounds to the lower deck of athor ferry. Index: athor.xml =================================================================== RCS file: /cvsroot/arianne/stendhal/data/conf/zones/athor.xml,v retrieving revision 1.43 retrieving revision 1.44 diff -C2 -d -r1.43 -r1.44 *** athor.xml 5 Jul 2010 15:57:41 -0000 1.43 --- athor.xml 5 Jul 2010 17:11:16 -0000 1.44 *************** *** 777,780 **** --- 777,873 ---- </implementation> </entity> + + + <entity x="22" y="47"> + <implementation class-name="games.stendhal.server.entity.mapstuff.sound.PeriodicAmbientSoundSource"> + <parameter name="sound">water-2</parameter> + <parameter name="min">1</parameter> + <parameter name="max">1</parameter> + <parameter name="radius">4</parameter> + </implementation> + </entity> + + <entity x="19" y="45"> + <implementation class-name="games.stendhal.server.entity.mapstuff.sound.PeriodicAmbientSoundSource"> + <parameter name="sound">water-2</parameter> + <parameter name="min">1</parameter> + <parameter name="max">1</parameter> + <parameter name="radius">4</parameter> + </implementation> + </entity> + + <entity x="26" y="45"> + <implementation class-name="games.stendhal.server.entity.mapstuff.sound.PeriodicAmbientSoundSource"> + <parameter name="sound">water-2</parameter> + <parameter name="min">1</parameter> + <parameter name="max">1</parameter> + <parameter name="radius">4</parameter> + </implementation> + </entity> + + <entity x="16" y="42"> + <implementation class-name="games.stendhal.server.entity.mapstuff.sound.PeriodicAmbientSoundSource"> + <parameter name="sound">water-2</parameter> + <parameter name="min">1</parameter> + <parameter name="max">1</parameter> + <parameter name="radius">3</parameter> + </implementation> + </entity> + + <entity x="29" y="42"> + <implementation class-name="games.stendhal.server.entity.mapstuff.sound.PeriodicAmbientSoundSource"> + <parameter name="sound">water-2</parameter> + <parameter name="min">1</parameter> + <parameter name="max">1</parameter> + <parameter name="radius">3</parameter> + </implementation> + </entity> + + <entity x="7" y="37"> + <implementation class-name="games.stendhal.server.entity.mapstuff.sound.PeriodicAmbientSoundSource"> + <parameter name="sound">water-2</parameter> + <parameter name="min">1</parameter> + <parameter name="max">1</parameter> + <parameter name="radius">15</parameter> + </implementation> + </entity> + + <entity x="38" y="37"> + <implementation class-name="games.stendhal.server.entity.mapstuff.sound.PeriodicAmbientSoundSource"> + <parameter name="sound">water-2</parameter> + <parameter name="min">1</parameter> + <parameter name="max">1</parameter> + <parameter name="radius">15</parameter> + </implementation> + </entity> + + <entity x="13" y="29"> + <implementation class-name="games.stendhal.server.entity.mapstuff.sound.PeriodicAmbientSoundSource"> + <parameter name="sound">water-2</parameter> + <parameter name="min">1</parameter> + <parameter name="max">1</parameter> + <parameter name="radius">5</parameter> + </implementation> + </entity> + + <entity x="32" y="29"> + <implementation class-name="games.stendhal.server.entity.mapstuff.sound.PeriodicAmbientSoundSource"> + <parameter name="sound">water-2</parameter> + <parameter name="min">1</parameter> + <parameter name="max">1</parameter> + <parameter name="radius">5</parameter> + </implementation> + </entity> + + <entity x="22" y="23"> + <implementation class-name="games.stendhal.server.entity.mapstuff.sound.PeriodicAmbientSoundSource"> + <parameter name="sound">water-2</parameter> + <parameter name="min">1</parameter> + <parameter name="max">1</parameter> + <parameter name="radius">10</parameter> + </implementation> + </entity> + + </zone> |