From: Kimmo R. <ki...@us...> - 2010-04-26 20:58:13
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Update of /cvsroot/arianne/stendhal/tiled/interiors/fado In directory sfp-cvsdas-4.v30.ch3.sourceforge.com:/tmp/cvs-serv5621/tiled/interiors/fado Modified Files: battle_arena_-1.tmx Log Message: ported to use entrance/grey.png instead of grey_centred.png, grey_detail.png and grey_wide.png Index: battle_arena_-1.tmx =================================================================== RCS file: /cvsroot/arianne/stendhal/tiled/interiors/fado/battle_arena_-1.tmx,v retrieving revision 1.20 retrieving revision 1.21 diff -C2 -d -r1.20 -r1.21 *** battle_arena_-1.tmx 22 Apr 2010 22:01:00 -0000 1.20 --- battle_arena_-1.tmx 26 Apr 2010 20:58:05 -0000 1.21 *************** *** 11,62 **** <image source="../../tileset/building/stairs/stairs.png"/> </tileset> ! <tileset name="grey centered" firstgid="10" tilewidth="32" tileheight="32"> ! <image source="../../tileset/building/entrance/grey_centred.png"/> ! </tileset> ! <tileset name="skeleton" firstgid="38" tilewidth="32" tileheight="32"> <image source="../../tileset/item/corpse/skeleton.png"/> </tileset> ! <tileset name="swordsman" firstgid="42" tilewidth="32" tileheight="32"> <image source="../../tileset/item/statue/swordsman.png"/> </tileset> ! <tileset name="fence chunky" firstgid="62" tilewidth="32" tileheight="32"> <image source="../../tileset/building/fence/fence_chunky.png"/> </tileset> ! <tileset name="weapons for walls" firstgid="71" tilewidth="32" tileheight="32"> <image source="../../tileset/item/armor/weapons_for_walls.png"/> </tileset> ! <tileset name="portal" firstgid="87" tilewidth="32" tileheight="32"> <image source="../../tileset/logic/portal.png"/> </tileset> ! <tileset name="stairs" firstgid="94" tilewidth="32" tileheight="32"> <image source="../../tileset/building/stairs/grey_stone_stairs.png"/> </tileset> ! <tileset name="Untitled" firstgid="100" tilewidth="32" tileheight="32"> <image source="../../tileset/building/wall/int_grey_green_detail.png"/> </tileset> ! <tileset name="indoor/floor" firstgid="112" tilewidth="32" tileheight="32"> <image source="../../tileset/ground/indoor/floor.png"/> </tileset> ! <tileset name="wall/int_grey" firstgid="115" tilewidth="32" tileheight="32"> <image source="../../tileset/building/wall/int_grey.png"/> </tileset> <layer name="0_floor" width="64" height="64"> <data encoding="base64" compression="gzip"> ! 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