From: SourceForge.net <no...@so...> - 2008-05-08 22:45:36
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Bugs item #1959540, was opened at 2008-05-07 10:10 Message generated for change (Comment added) made by tigertoes You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=1959540&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: Yes Submitted By: tigertoes (tigertoes) Assigned to: Nobody/Anonymous (nobody) Summary: large monsters killed - player receives no damage - test Initial Comment: with new patrolling behaviour, it is now possible to kill them (balrog and black dragon) by positioning yourself at strategic positions and right click/attack.. monster will keep walking into player and sustaining damage while player receives none... if player walks around and then receives focus, all he has to do is walk away a few tiles, monster stops the attack/releases focus and then player can walk around again, a step up/down/right/left until he is positioned again for monster to bump into him and kill himself.. it is slow process, but who wouldnt want to kill a balrog for xp and no damage... ---------------------------------------------------------------------- >Comment By: tigertoes (tigertoes) Date: 2008-05-08 18:45 Message: Logged In: YES user_id=1974612 Originator: YES have removed patrolling from their AI temporarily ---------------------------------------------------------------------- Comment By: Astrid Sawatzky (astridemma) Date: 2008-05-08 11:34 Message: Logged In: YES user_id=964999 Originator: NO could someone verbose on strategic points . what would they be or look like . a sketch or screenshot could be helpful tx ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=1959540&group_id=1111 |