From: Mihael K. <mih...@fr...> - 2005-04-18 21:10:01
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thanx so far for your quick responses. i'll take a look at it. good night. mihael knezevic Am Montag, 18. April 2005 22:58 schrieb Miguel Angel Blanch Lardin: > > > I liked it too on the past. But developing both 2D and 3D client is > > > VERY hard and VERY time consuming. I would choose one and move. > > > >i'm new to arianne but not necessarily know to software developement. and > >making a 2d AND 3d client would be equal to suicide =) > > ok, just to make sure you know. :) > > >no. i don't even want to write a server on my own cause it would consume > > to many resources. i would like to actually see my game played sometime. > > i would > >start with 2d. but if someone is interested in 3d it would be great to > > have a > >2d and 3d client in one game. it probably won't be the case anyway. > > You don't need to write a server. Marauroa will handle all the ugly stuff > for you. > > > > Marauroa is the game server, it just deliver content. > > > What can make marauroa run slow? > > > a) many clients ( 30 clients is not a problem, 200 is ) > > > b) a big world, actual world is small, I haven't tried anything bigger > > > >by > > > > > now, but the bigger the world the more objects it will have and the > > > more objects means more time to create a perception. > > > >i would like to tile the world in zones and the players can move from zone > >to > >zone. is this better than having one big world? > > Yes, that is what we are doing right now on stendhal. > But it will reach a point where zones itself would become big. I have plans > for this in Marauroa 2.00 but that is still a bit far away :) > > I would move by now with several zones. > > > > The MAIN problem you are going to find right now is that the C > > > interface > > > >is > > > > > outdated, and I have no time to update it right now. You can develop > > > the game in Java, but is Java fast enough for you? I have seen Stendhal > > > >running > > > > > at 90 fps at 640x480x32bits, with it is a very good result... You > > > should think if Java is a solution for you. > > > The C version will be outdated at least until Autumn ( unless someone > > > >else > > > > > can work on it ) > > > >i definitly won't fiddle with c or c++. tried it twice. it's frustrating. > > i definitly would like to code in java. but i haven't found any docu on > > the protocol for communication between a client and the server. perhaps u > > can give a link to it. > > Ok, so perfect :) Arianne is your engine! > Look at the Wiki: http://arianne.sourceforge.net/wiki/index.php/Main_Page > All the documentation is there. > > Take a loot to marauroa.client.ariannexp class. You just need to extend it > to create an arianne client. It doesn't impose any loop style, you need to > implement the loop yourself. > You can look at Stendhal code for ideas/inspirations and ways of not doing > things :) > > Unfortunatelly there isn't many documentation about the Java way of > developing clients because this code is new ( only 4 months old ) and we > haven't have time to document it correctly at wiki. > > Regards, > Miguel > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: New Crystal Reports XI. > Version 11 adds new functionality designed to reduce time involved in > creating, integrating, and deploying reporting solutions. Free runtime > info, new features, or free trial, at: > http://www.businessobjects.com/devxi/728 > _______________________________________________ > Arianne-general mailing list > Ari...@li... > https://lists.sourceforge.net/lists/listinfo/arianne-general |