From: Alex S. <sc...@co...> - 2004-01-09 18:30:57
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Java and C# are interpreted languages and slower than C or C++. C# is also primarily Microsoft (yeah, there's Ximian mono, but in the long run, it's one more dependency for *nix based systems... then again, so is Java). A test server may be OK in java, but a real world MMORPG server probably will need C or C++ for a few more years just from a speed basis. You could probably back-end the high load code to C++ and do the rest in java, but then you've got to deal with inter-application communication which varies per-platform. I actually have found servers to be easier to leak check and de-leak than clients, but I can't say I have a lot of experience in the area. On Friday, January 9, 2004, at 11:03 AM, <Rag...@we...> wrote: > Miguel, > >>> What do I expect from you now? >>> 1) A working C++ server would be nice > > I strongly object against a server in C++. I'd clearly prefer a server > with a auto-garbage-collection codebase. Java is fine, anyhing else as > well. Even C# would be ok, although I don't think this will come... > ;-) > > But not C++. Long dev-time, bigger chances for unstable code. > > On the client-side, C++ is ok, or perhaps even mandatory. > >>> So the full thing takes around 1000 lines of code, but keep in mind >>> that >>> Marauroa design is a bit different to the Arianne one. > > I'm taking my time with my prototype, as I have another Arianne-task > in the pipeline: Learning. > > I'm at the moment reading "Designing Virtual Worlds" from Richard A. > Bartle (800 pages), and are 50% through. You and Skyflash will have to > read this all as well, so send me your address privately, and you'll > get it once I'm through (and wanna have it back once skyflash is > through). > > Next will be "Massively Multiplayer Game developement" by Thor > Alexander (480 pages). > Another two books are already waiting at the post-office. > > Later, > Ragnar-GD > > _______________________________________________________________________ > _______ > Nachrichten, Musik und Spiele schnell und einfach per Quickstart im > WEB.DE Screensaver - Gratis downloaden: > http://screensaver.web.de/?mc=021110 > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Perforce Software. > Perforce is the Fast Software Configuration Management System offering > advanced branching capabilities and atomic changes on 50+ platforms. > Free Eval! http://www.perforce.com/perforce/loadprog.html > _______________________________________________ > Arianne-general mailing list > Ari...@li... > https://lists.sourceforge.net/lists/listinfo/arianne-general > |