From: ChadF <ch...@us...> - 2007-02-17 20:18:07
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Update of /cvsroot/arianne/stendhal/data/conf In directory sc8-pr-cvs11.sourceforge.net:/tmp/cvs-serv22517/data/conf Modified Files: zones.xml Log Message: Create an entity that only allows one [normal] player to exist with-in it at a time. Added entries to zones.xml to create them in front of personal bank chests (currently inactive). Index: zones.xml =================================================================== RCS file: /cvsroot/arianne/stendhal/data/conf/zones.xml,v retrieving revision 1.23 retrieving revision 1.24 diff -C2 -d -r1.23 -r1.24 *** zones.xml 14 Feb 2007 03:04:47 -0000 1.23 --- zones.xml 17 Feb 2007 20:18:03 -0000 1.24 *************** *** 510,541 **** <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <entity x="8" y="2"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <entity x="14" y="2"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <entity x="20" y="2"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <entity x="2" y="13"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <entity x="8" y="13"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <entity x="14" y="13"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <entity x="20" y="13"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> </zone> --- 510,598 ---- <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <!-- ! <entity x="2" y="3"> ! <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> ! <attribute name="width">1</attribute> ! <attribute name="height">4</attribute> ! </implementation> ! </entity> ! --> <entity x="8" y="2"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <!-- ! <entity x="8" y="3"> ! <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> ! <attribute name="width">1</attribute> ! <attribute name="height">4</attribute> ! </implementation> ! </entity> ! --> <entity x="14" y="2"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <!-- ! <entity x="14" y="3"> ! <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> ! <attribute name="width">1</attribute> ! <attribute name="height">4</attribute> ! </implementation> ! </entity> ! --> <entity x="20" y="2"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <!-- ! <entity x="20" y="3"> ! <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> ! <attribute name="width">1</attribute> ! <attribute name="height">4</attribute> ! </implementation> ! </entity> ! --> <entity x="2" y="13"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <!-- ! <entity x="2" y="9"> ! <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> ! <attribute name="width">1</attribute> ! <attribute name="height">4</attribute> ! </implementation> ! </entity> ! --> <entity x="8" y="13"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <!-- ! <entity x="8" y="9"> ! <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> ! <attribute name="width">1</attribute> ! <attribute name="height">4</attribute> ! </implementation> ! </entity> ! --> <entity x="14" y="13"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <!-- ! <entity x="14" y="9"> ! <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> ! <attribute name="width">1</attribute> ! <attribute name="height">4</attribute> ! </implementation> ! </entity> ! --> <entity x="20" y="13"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> + <!-- + <entity x="20" y="9"> + <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> + <attribute name="width">1</attribute> + <attribute name="height">4</attribute> + </implementation> + </entity> + --> </zone> *************** *** 559,563 **** <!-- Prevent table dancing (this is a family friendly townhall) --> ! <!-- XXX - Uncomment if trading table map update is added: <entity x="4" y="32"> <implementation class-name="games.stendhal.server.entity.WalkBlocker"/> --- 616,620 ---- <!-- Prevent table dancing (this is a family friendly townhall) --> ! !-- XXX - Uncomment if trading table map update is added: <entity x="4" y="32"> <implementation class-name="games.stendhal.server.entity.WalkBlocker"/> *************** *** 575,579 **** <implementation class-name="games.stendhal.server.entity.WalkBlocker"/> </entity> ! --> </zone> --- 632,636 ---- <implementation class-name="games.stendhal.server.entity.WalkBlocker"/> </entity> ! -- </zone> *************** *** 678,689 **** <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <entity x="5" y="12"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <entity x="10" y="12"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> </zone> --- 735,768 ---- <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <!-- ! <entity x="3" y="13"> ! <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> ! <attribute name="width">1</attribute> ! <attribute name="height">3</attribute> ! </implementation> ! </entity> ! --> <entity x="5" y="12"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> ! <!-- ! <entity x="5" y="13"> ! <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> ! <attribute name="width">1</attribute> ! <attribute name="height">3</attribute> ! </implementation> ! </entity> ! --> <entity x="10" y="12"> <implementation class-name="games.stendhal.server.entity.PersonalChest"/> </entity> + <!-- + <entity x="10" y="13"> + <implementation class-name="games.stendhal.server.entity.OnePlayerArea"> + <attribute name="width">1</attribute> + <attribute name="height">3</attribute> + </implementation> + </entity> + --> </zone> |