From: StiNKy. . <sti...@ho...> - 2002-05-06 13:10:40
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Well everything you see is from the bsp file, apart from the guns and players :) One major thing I didn't like it was that it used an edge array, so you had to go through the vertexes finding which edges make up a single triangle. very anoying. the quake3 bsp on the other hand just was a bunch of triangle fans for the world and triangle lists for models. plus curved surfaces! :D but neither in my opinion would be good for arianne since they are both pretty much indoor type maps. >Sure that's old and obsolete now... sure it's not xml... But it does >work, there are lots of editors, and anyway the engine is not completly >linked to bsp files. > >This topic made a troll on mud-dev, here: >http://www.kanga.nu/archives/MUD-Dev-L/2002Q1/msg00036.php > >On Mon, 2002-05-06 at 14:57, StiNKy. . wrote: > > I've actually looked into the quake2 bsp file structure about a year >maybe > > two years ago, and boy was it useless. For the standards today its >pretty > > crap, it was in my opinion incredibly poorly made. > > > > >Actually I've been quite deceived by CS, me and another guy who tested > > >it. But since it was only by curiosity, no real tests have been done >(as > > >Miguel say it's totally independent). > > > > > >The quake II engine seems better, opensource and platform independant > > >(well at least linux/win32)... But here it has been tested by lots of > > >people lots of hours :) > > > > > > > > >On Mon, 2002-05-06 at 00:22, Miguel Angel Blanch Lardin wrote: > > > > >It's the best for Arianne? Why is the reason of using Crystal >Space? > > > > > > > > The 3D Client is independent of Arianne. > > > > None is *really* doing it, so when time comes ( see scheduling ) I >will > > > > start to do it on CrystalSpace unless someone already started it. > > > > > > > > Crystalspace seems to be the best for free outthere so... > > > > > > > > Regards, > > > > Miguel > > > > > > > > > > > > _________________________________________________________________ > > > > MSN Photos is the easiest way to share and print your photos: > > > > http://photos.msn.com/support/worldwide.aspx > > > > > > > > > > > > _______________________________________________________________ > > > > > > > > Have big pipes? SourceForge.net is looking for download mirrors. We > > >supply > > > > the hardware. You get the recognition. Email Us: > > >ban...@so... > > > > _______________________________________________ > > > > Arianne-general mailing list > > > > Ari...@li... > > > > https://lists.sourceforge.net/lists/listinfo/arianne-general > > > > > > > > > > > > > > > >_______________________________________________________________ > > > > > >Have big pipes? SourceForge.net is looking for download mirrors. We >supply > > >the hardware. You get the recognition. Email Us: >ban...@so... > > >_______________________________________________ > > >Arianne-general mailing list > > >Ari...@li... > > >https://lists.sourceforge.net/lists/listinfo/arianne-general > > > > > > > > > > _________________________________________________________________ > > Chat with friends online, try MSN Messenger: http://messenger.msn.com > > > > > > _______________________________________________________________ > > > > Have big pipes? SourceForge.net is looking for download mirrors. We >supply > > the hardware. You get the recognition. Email Us: >ban...@so... > > _______________________________________________ > > Arianne-general mailing list > > Ari...@li... > > https://lists.sourceforge.net/lists/listinfo/arianne-general > > > > > >_______________________________________________________________ > >Have big pipes? SourceForge.net is looking for download mirrors. We supply >the hardware. You get the recognition. Email Us: ban...@so... >_______________________________________________ >Arianne-general mailing list >Ari...@li... >https://lists.sourceforge.net/lists/listinfo/arianne-general _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx |