When attempting to eat, it would be nice if there was verification that HP was full, and if so that it didn't occur (thus not wasting food).
It is part of game play to manage your food intake.
Anonymous
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Is it? I think, it's just part of the game, because it it coded that way. ;o)
maybe we should show the food which is in the queue so a player sees how much he can eat and when he mixes food what he eats now and next
Nice idea, from my point of view.
I would very much appreciate, if consumption of food and potions would be blocked while hp are at 100 %.
What I would not like, is blocking intake to prevent puking. I really consider this a part of the game.
This sounds like a decent idea to me.
As @monsterdhal said, this should not include blocking overeating.
It is part of game play to manage your food intake.
Is it? I think, it's just part of the game, because it it coded that way. ;o)
maybe we should show the food which is in the queue so a player sees how much he can eat and when he mixes food what he eats now and next
Nice idea, from my point of view.
I would very much appreciate, if consumption of food and potions would be blocked while hp are at 100 %.
What I would not like, is blocking intake to prevent puking. I really consider this a part of the game.
This sounds like a decent idea to me.
As @monsterdhal said, this should not include blocking overeating.