I think it would be nice for aesthetics to have an attack sprite that reflects the weapon that the character is using (other than element type). I have already created a proof-of-concept for the chaos hammer & added it to CVS. However, I think that the drawing of the sprite should be handled differently. It shouldn't use the Nature class & it should be handled solely by the client, independent of the server. The only role that the server should play is telling the client which weapon is equipped.
Anonymous
Has been implemented by showing a sprite dependent on weapon class & element type.